Game prototype "The Potter"

Using the Unreal Game engine I ported over a 3D character I sculpted in zbrush. The concept is inspired by an painting my aunt did over 30 years ago. Using the leap motion sensor and Unreal game engine the player can work through sculpted designs on the virtual potters wheel.

Character Design, Computer Animation, Game Design

You may also like

2 Emmy Awards and 5 nominations 2010
2016
Squid Zbrush, 3D sculpt, Ocatane, render
2016
Condo Previz
2016
Streaming media - 3D and design
2016
CLOUD RENDERING
2016
KindleFire HD Broadcast ad
2016
Character Design
2017
Device Beauty Shots - ad prototype "animatic" or "rip"
2016
Our first all CGI "end card"
2015
"Motel"
2016
Back to Top